by m!g » Fri Oct 03, 2014 9:01 am
Here is what I have experienced in character:
1) Over the years I have encountered monsters/traders from all over Eden carrying elixirs.
2) Every time we go on an adventure, we send the healers off to their superiors to get elixirs...and they dutifully come back with minor and major elixirs.
3) The herbalists in the Mistwalkers specialise in the three different types of herbal potions. Elixirs come under Miscellaneous potions (along with strength, stamina and dexterity potions) and are Rank 5 and 10 respectively...which means that you have to be pretty good at potions to make them, but don't have to be of good algnment to make them in the first place.
4) Potion recipes are religiously guarded. If you tell somebody else how to make a potion, don't ever expect to get another recipe from the herbalists!...oh yeah, and the herbalists teach the Dark Blades how to make potions, so they have friends in high places if you really annoy them.
5) When making "exotic" potions like Iron-bane (Illurian killers), you need to go to exotic locations to get the ingredients. For example, to make Iron-bane we had to get ingredients from the Oakwoods (because of the abundance of exotic flora there) and to the Dark Elves (because of a particular fungus that only grows in the deepest caves). Both ingredients involved diplomatic missions to obtain supplies in the quantities required.
6) And finally, nobody outside Eden knows what an elixir is and only a few have heard of Resurrections, etc. (bizarrely, introducing these concepts to a world would probably increase levels of violence rather than bringing peace and joy because the consequences of violence are suddenly less "final")