Rules simplifications
Posted: Mon Nov 24, 2014 2:52 pm
I have been thinking a lot over the last year about our combat system as a whole. How can we make it easier/less confusing for new members and trainee/low ranked characters. How can we make monstering better prepare new members for playing? How can we make less occurrences of distracting rules queries mid-fight?
I spent some time a few months ago trying to come up with a proposal to put to Anthony for merging monster and player stats but it is just too big a change affecting too many things/characters all at once. I abandoned my attempt, as I discovered had a few people before me.
A better approach perhaps is a collection smaller changes over time which will add up to a larger positive overall affect.
My plan is to introduce here ideas every week or so for open discussion which would either clarify or simplify the rules in some way or improve the low rank combat experience. I would love for as many people as possible to express their opinions even if it is a simple 'no'. (Obviously I'll be in favour of my proposals)
Perhaps if the club like any of them they could be tested individually on appropriate events e.g. Solstice? to see if they work in practice?
I'll set them up as polls where you can go back and change your vote at any time.
I spent some time a few months ago trying to come up with a proposal to put to Anthony for merging monster and player stats but it is just too big a change affecting too many things/characters all at once. I abandoned my attempt, as I discovered had a few people before me.
A better approach perhaps is a collection smaller changes over time which will add up to a larger positive overall affect.
My plan is to introduce here ideas every week or so for open discussion which would either clarify or simplify the rules in some way or improve the low rank combat experience. I would love for as many people as possible to express their opinions even if it is a simple 'no'. (Obviously I'll be in favour of my proposals)
Perhaps if the club like any of them they could be tested individually on appropriate events e.g. Solstice? to see if they work in practice?
I'll set them up as polls where you can go back and change your vote at any time.